

By picking the right combination of lens and screen, you could get the same FoV with every phone. use a larger phone, or use higher magnification. The cut-off for immersion depends on the individual users and a number of other factors, but in general about 75° will be required.Īs FoV practically means how much of your eyes vision is filled with the image, you can increase it by several measures: increase the image size, i.e.
Colorcross 3d tv#
Their lenses generate an image that looks like a big TV screen, so for their intended purpose they work fine, but the impression in VR apps is similar to looking at the world through a window, not being in the world. There are a number of cheap plastic viewers available that were designed for watching movies on a phone. If the FoV is too low, the world stops feeling real. Without optics that wrap around the eyes, it is impossible to display 180° or more, and due to a number of technical constraints, the best compromise for FoV is currently about 90°-100°, which is what most VR head mounted display are aiming for. Including eye movement, humans have a horizontal FoV of up to 270°. The effective field of view depends on a number of factors: screen size, lens magnification, and as limiting factors lens diameter and eye-lens distance. TL DR: Up to now Cardboard and clones (no difference between them) were much better for VR than any viewer below ~ USD 60 If you can wait a few weeks, I will post my findings here. If you want a new viewer badly and are willing to take the risk, you could order one or at least watch the (currently content free) thread on /r/virtualreality to see if more details pop up. Again, all this is based on one picture and one comment. multiple vendors on Aliexpress, I ordered from this one. The viewer is available on a number of sites, incl. As all the viewers below USD 50 available so far only have an FoV of about 55°, this would be a significant improvement. FoV always depends on the used phone, for a 5.5" screen that would provide 80° FoV in Cardboard, the VR Box would show 87°-92°, similar to the 90° in GearVR with the Note 4. The "95° - 100°" probably refer to a 6" phone, the largest that will fit into VR BOX.
Colorcross 3d movie#
As I've seen a number of reviews for miserable movie viewers (that I owned myself) claiming an FoV comparable to Cardboard, I remain cautious. Not exactly a review, but a hint that the FoV could indeed be high. Build quality is pretty good, and VR experience is very good, as good as Gear VR." Mine probably won't show up for several weeks, but /u/fluxtime just posted on /r/virtualreality about VR BOX: "I ordered a VR Box about a week ago. The plan was to wait for it to arrive and then write a review if it turned out to be usable. Despite looking, I've found neither manufacturer, specs nor reviews. The Chinese text translates to Field of view 95 to 100 degrees. All assumptions about the FoV are based on a single picture found on a shop page. I've found the VR BOX a while ago and recently ordered one, which hasn't arrived yet.
